Vault — 3D Gaussian Splatting
RacerGS: Residual-Autoregressive Context for 3D Gaussian Splatting Compression
RacerGS compresses 3D Gaussian Splatting scenes using a hash projection model, a FiLM-modulated autoregressive GRU context model, and residual entropy coding of anchor attributes. The authors report over 150x compression relative to vanilla 3DGS and 28x relative to Scaffold-GS, with comparable rendering quality across five datasets.
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- Free copy via Alert link — checked and reachable 2026-11-02, no paywall
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- Picked up from a daily alert for 3D Gaussian Splatting
- Identified in OpenAlex
- Alert link — ok